Free ticketed event
A fundamental foundation of basic physics is essential to any engineering program. At the core of physics educational goals lies a complete discussion of the importance and applications of vector manipulations. Students are typically exposed to vectors in their early physics regimen and will continue to use vectors for the entirety of their engineering career. Since vectors are of such importance, it is essential that every student leave the introductory physics sequence fluent in vector algebra. Typically, however, vector manipulation is viewed by students as just another mathematical exercise to be completed, and the intuitive nature of the topic is lost. Here we present a new game-based laboratory designed to engage the student in a competitive environment to disguise the lesson and bring vectors to life. In order to “win” the game, students must fully incorporate basic vector manipulation. It has been shown that this type of exercise increases concept retention and energizes student interaction. In this workshop, educators and students can come together to experience “Sector Vector,” engage with its multiple game modes, and explore its utility as an educational lab kit. Participants will have a chance to play the game, discuss and interact with the designers about the game itself, and learn about its history and implementation in basic physics courses.
Associate Professor,Department of Sciences and Applied Mathematics,
Vice President, International Association of Relativistic Dynamics (IARD),