CoED paper: Benchmarking Software for Solving Multi-Polynomial Systems
by Schmidt and DeBonis
CoED paper: MOOC on a Budget: Development and Implementation of a Low-Cost MOOC
at a State University
by Nissenson and Shih
CoED paper: Usability Evaluation of a Virtual Educational Laboratory Platform
by Chang, Aziz, Zhang, Zhang and Esche
CoED paper: Electronic Notebooks to Document the Engineering Design Process:
from Platform to Impact
by Kajfez, Kecskemety and Kross
CoED paper: Development and Implementation of a Tablet-Based Exam App for Engineering Courses
by Gramoll
CoED paper: Using Student Knowledge of Linear Systems Theory to Facilitate the Learning
of Optical Engineering
by Wright, Welch and Morrow
CoED paper: Simulation to Application: The Use of Computer Simulations to Improve Real-World Application of Learning
by Kappers and Cutler
CoED paper: Analysis of the Impact of 3D Technology in STEM-Based Courses:
Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Hemmitt, Anaya and Lugo
CoED paper: Real-Time 3D Reconstruction for Facilitating the Development of Game-Based Virtual Laboratories
by Zhang, Zhang, Chang, Esche and Chassapis
CoED paper: Exploring Undergraduate Students’ Computational Literacy in the Context of Problem Solving
by Vieira, Magana, Roy, Falk and Reese
CoED paper: Integration of Engineering Systems Within a Remote Laboratory Facility
by Vakati, Azad and Hashemian
CoED paper: Integrated Active Learning Tools for Enhanced Pedagogy in a Software
Engineering Course
by Acharya, Manohar, Wu, Schilling and Ansari
CoED paper: Analysis of Student Interactions with Browser-Based Interactive Simulations
by Branch and Butterfield
CoED paper: Time Management Skills and Student Performance in Online Courses
by Goodson, Miertschin and Stewart
CoED paper: Connection Theory and Software: Experience with an Undergraduate Finite
Element Course
by Smith and Davis
CoED paper: An Integrated Project-Driven Course in Computer Programming for
Mechanical Engineering Students
by Mascaro and Mascaro
CoED paper: Microcontroller Controlled Walking Robot
by Fotouhi
CoED paper: Teaching Touch Sensing Technologies Using ARM Cortex-M4 Microcontrollers
by He, Huang and Cai
CoED paper: Exploring Students’ Multimodal Mobile Use as Support for School Assignments
by Lindell, Hrastinski and Skogh
CoED paper: "Robots! – Introduction to Engineering and Computer Science"
by Love, Anderson and Barrett
CoED paper: Developing an Interactive Computer Program to Enhance Student Learning
of Dynamical Systems
by Howe and Barton
CoED paper: A Low-Cost Robot Positioning System for a First-Year Engineering
Cornerstone Design Project
by Frank, Witt, Hartle, Enders, Beiring and Freuler
CoED paper: Computational Pedagogy: Fostering a New Method of Teaching
by Yasar, Veronesi, Maliekal, Little, Vattana and Yeter
CoED paper: Student Dashboard for a Multi-Agent Approach for Academic Advising
by Perez and Gonzalez
CoED paper: Desktop Virtual Reality (VR) & iSpace For GIS Education Through
Interactive Virtual Learning Environments
by Chandramouli, Lei, Chou, Huang and Kolanuvada
CoED paper: Can We Teach A Programming Language as a Second Language?
by Sun, Frederick, Espejo and Cunningham
CoED paper: Teaching Software Requirements Inspections to Software Engineering Students
Through Practical Training and Reflection
by Goswami and Walia
CoED paper: Enhancement of a Finite Element Analysis Course for Structural Engineering
by Navaee and Kang
CoED paper: Year Two: Analysis of 3D Technology Impact on STEM Based Courses;
Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Anaya, Hemmitt and Nevarez
CoED paper: Content Independent Classroom Gamification
by Cain, Anderson and Taylor
CoED paper: The State-of-the-Art Matrix Analysis for Usability of Learning Management Systems
by Aydin, Darwish and Selvi
CoED paper: A New Robotics Educational System for Teaching Advanced Engineering Concepts to K-12 Students
by Gonzalez and Zalewski
CoED paper: A Virtual Laboratory System with Biometric Authentication and Remote Proctoring Based on Facial Recognition
by Zhang, Zhang, Chang, Esche and Chassapis
CoED paper: Exploring the Feasibility of an Educational Computer Game as Novel Means of Assessing Problem-Solving Competencies
by Grohs, Maczka, Soledad and Bagalkotkar
CoED paper: Introducing High Performance Computing to Undergraduate Students
by Cui, Wang, Li, Peng and Yalvac
CoED paper: Benchmarking Software for Solving Multi-Polynomial Systems
by Schmidt and DeBonis
CoED paper: MOOC on a Budget: Development and Implementation of a Low-Cost MOOC
at a State University
by Nissenson and Shih
CoED paper: Usability Evaluation of a Virtual Educational Laboratory Platform
by Chang, Aziz, Zhang, Zhang and Esche
CoED paper: Electronic Notebooks to Document the Engineering Design Process:
from Platform to Impact
by Kajfez, Kecskemety and Kross
CoED paper: Development and Implementation of a Tablet-Based Exam App for Engineering Courses
by Gramoll
CoED paper: Using Student Knowledge of Linear Systems Theory to Facilitate the Learning
of Optical Engineering
by Wright, Welch and Morrow
CoED paper: Simulation to Application: The Use of Computer Simulations to Improve Real-World Application of Learning
by Kappers and Cutler
CoED paper: Analysis of the Impact of 3D Technology in STEM-Based Courses:
Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Hemmitt, Anaya and Lugo
CoED paper: Real-Time 3D Reconstruction for Facilitating the Development of Game-Based Virtual Laboratories
by Zhang, Zhang, Chang, Esche and Chassapis
CoED paper: Exploring Undergraduate Students’ Computational Literacy in the Context of Problem Solving
by Vieira, Magana, Roy, Falk and Reese
CoED paper: Integration of Engineering Systems Within a Remote Laboratory Facility
by Vakati, Azad and Hashemian
CoED paper: Integrated Active Learning Tools for Enhanced Pedagogy in a Software
Engineering Course
by Acharya, Manohar, Wu, Schilling and Ansari
CoED paper: Analysis of Student Interactions with Browser-Based Interactive Simulations
by Branch and Butterfield
CoED paper: Time Management Skills and Student Performance in Online Courses
by Goodson, Miertschin and Stewart
CoED paper: Connection Theory and Software: Experience with an Undergraduate Finite
Element Course
by Smith and Davis
CoED paper: An Integrated Project-Driven Course in Computer Programming for
Mechanical Engineering Students
by Mascaro and Mascaro
CoED paper: Microcontroller Controlled Walking Robot
by Fotouhi
CoED paper: Teaching Touch Sensing Technologies Using ARM Cortex-M4 Microcontrollers
by He, Huang and Cai
CoED paper: Exploring Students’ Multimodal Mobile Use as Support for School Assignments
by Lindell, Hrastinski and Skogh
CoED paper: "Robots! – Introduction to Engineering and Computer Science"
by Love, Anderson and Barrett
CoED paper: Developing an Interactive Computer Program to Enhance Student Learning
of Dynamical Systems
by Howe and Barton
CoED paper: A Low-Cost Robot Positioning System for a First-Year Engineering
Cornerstone Design Project
by Frank, Witt, Hartle, Enders, Beiring and Freuler
CoED paper: Computational Pedagogy: Fostering a New Method of Teaching
by Yasar, Veronesi, Maliekal, Little, Vattana and Yeter
CoED paper: Student Dashboard for a Multi-Agent Approach for Academic Advising
by Perez and Gonzalez
CoED paper: Desktop Virtual Reality (VR) & iSpace For GIS Education Through
Interactive Virtual Learning Environments
by Chandramouli, Lei, Chou, Huang and Kolanuvada
CoED paper: Can We Teach A Programming Language as a Second Language?
by Sun, Frederick, Espejo and Cunningham
CoED paper: Teaching Software Requirements Inspections to Software Engineering Students
Through Practical Training and Reflection
by Goswami and Walia
CoED paper: Enhancement of a Finite Element Analysis Course for Structural Engineering
by Navaee and Kang
CoED paper: Year Two: Analysis of 3D Technology Impact on STEM Based Courses;
Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Anaya, Hemmitt and Nevarez
CoED paper: Content Independent Classroom Gamification
by Cain, Anderson and Taylor
CoED paper: The State-of-the-Art Matrix Analysis for Usability of Learning Management Systems
by Aydin, Darwish and Selvi
CoED paper: A New Robotics Educational System for Teaching Advanced Engineering Concepts to K-12 Students
by Gonzalez and Zalewski
CoED paper: A Virtual Laboratory System with Biometric Authentication and Remote Proctoring Based on Facial Recognition
by Zhang, Zhang, Chang, Esche and Chassapis
CoED paper: Exploring the Feasibility of an Educational Computer Game as Novel Means of Assessing Problem-Solving Competencies
by Grohs, Maczka, Soledad and Bagalkotkar
CoED paper: Introducing High Performance Computing to Undergraduate Students
by Cui, Wang, Li, Peng and Yalvac