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Volume XXVI

Number 1: January - March 2016

Table of Contents

CoED paper: Benchmarking Software for Solving Multi-Polynomial Systems
by Schmidt and DeBonis

CoED paper: MOOC on a Budget: Development and Implementation of a Low-Cost MOOC at a State University
by Nissenson and Shih

CoED paper: Usability Evaluation of a Virtual Educational Laboratory Platform
by Chang, Aziz, Zhang, Zhang and Esche

CoED paper: Electronic Notebooks to Document the Engineering Design Process: from Platform to Impact
by Kajfez, Kecskemety and Kross

CoED paper: Development and Implementation of a Tablet-Based Exam App for Engineering Courses
by Gramoll

CoED paper: Using Student Knowledge of Linear Systems Theory to Facilitate the Learning of Optical Engineering
by Wright, Welch and Morrow

CoED paper: Simulation to Application: The Use of Computer Simulations to Improve Real-World Application of Learning
by Kappers and Cutler

CoED paper: Analysis of the Impact of 3D Technology in STEM-Based Courses: Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Hemmitt, Anaya and Lugo

CoED paper: Real-Time 3D Reconstruction for Facilitating the Development of Game-Based Virtual Laboratories
by Zhang, Zhang, Chang, Esche and Chassapis

CoED paper: Exploring Undergraduate Students’ Computational Literacy in the Context of Problem Solving
by Vieira, Magana, Roy, Falk and Reese

 

Number 2: April - June 2016

Table of Contents

CoED paper: Integration of Engineering Systems Within a Remote Laboratory Facility
by Vakati, Azad and Hashemian

CoED paper: Integrated Active Learning Tools for Enhanced Pedagogy in a Software Engineering Course
by Acharya, Manohar, Wu, Schilling and Ansari

CoED paper: Analysis of Student Interactions with Browser-Based Interactive Simulations
by Branch and Butterfield

CoED paper: Time Management Skills and Student Performance in Online Courses
by Goodson, Miertschin and Stewart

CoED paper: Connection Theory and Software: Experience with an Undergraduate Finite Element Course
by Smith and Davis

CoED paper: An Integrated Project-Driven Course in Computer Programming for Mechanical Engineering Students
by Mascaro and Mascaro

CoED paper: Microcontroller Controlled Walking Robot
by Fotouhi

CoED paper: Teaching Touch Sensing Technologies Using ARM Cortex-M4 Microcontrollers
by He, Huang and Cai

CoED paper: Classroom Learning of the Topics in Electric Power Systems Emphasized With the Use of MATLABTM, POWERWORLD SIMULATORTM, and SIMPOWERSYSTEMS™
by De Groff

Newsletter

 

Number 3: July - September 2016

Table of Contents

CoED paper: Exploring Students’ Multimodal Mobile Use as Support for School Assignments
by Lindell, Hrastinski and Skogh

CoED paper: Computational Statistics at High School – Calculating the Ellipse Area by the Monte Carlo Method and Analyzing the Dice Poker Game of Chance
by Benacka

CoED paper: "Robots! – Introduction to Engineering and Computer Science"
by Love, Anderson and Barrett

CoED paper: Developing an Interactive Computer Program to Enhance Student Learning of Dynamical Systems
by Howe and Barton

CoED paper: A Low-Cost Robot Positioning System for a First-Year Engineering Cornerstone Design Project
by Frank, Witt, Hartle, Enders, Beiring and Freuler

CoED paper: Computational Pedagogy: Fostering a New Method of Teaching
by Yasar, Veronesi, Maliekal, Little, Vattana and Yeter

CoED paper: Student Dashboard for a Multi-Agent Approach for Academic Advising
by Perez and Gonzalez

CoED paper: Desktop Virtual Reality (VR) & iSpace For GIS Education Through Interactive Virtual Learning Environments
by Chandramouli, Lei, Chou, Huang and Kolanuvada

CoED paper: Can We Teach A Programming Language as a Second Language?
by Sun, Frederick, Espejo and Cunningham

 

Number 4: October - December 2016

Table of Contents

CoED paper: Teaching Software Requirements Inspections to Software Engineering Students Through Practical Training and Reflection
by Goswami and Walia

CoED paper: Enhancement of a Finite Element Analysis Course for Structural Engineering
by Navaee and Kang

CoED paper: Year Two: Analysis of 3D Technology Impact on STEM Based Courses; Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Anaya, Hemmitt and Nevarez

CoED paper: Content Independent Classroom Gamification
by Cain, Anderson and Taylor

CoED paper: The State-of-the-Art Matrix Analysis for Usability of Learning Management Systems
by Aydin, Darwish and Selvi

CoED paper: A New Robotics Educational System for Teaching Advanced Engineering Concepts to K-12 Students
by Gonzalez and Zalewski

CoED paper: A Virtual Laboratory System with Biometric Authentication and Remote Proctoring Based on Facial Recognition
by Zhang, Zhang, Chang, Esche and Chassapis

CoED paper: A Technical Elective Course in Modeling and Simulation – Teaching the Capabilities and Limitations of Professional-Level Software
by Watkins

CoED paper: Exploring the Feasibility of an Educational Computer Game as Novel Means of Assessing Problem-Solving Competencies
by Grohs, Maczka, Soledad and Bagalkotkar

CoED paper: Introducing High Performance Computing to Undergraduate Students
by Cui, Wang, Li, Peng and Yalvac

Newsletter

 

 

Full Text of CoED Papers

 

 

 

TOP^

Volume XXVI

Number 1: January - March 2016

Table of Contents

CoED paper: Benchmarking Software for Solving Multi-Polynomial Systems
by Schmidt and DeBonis

CoED paper: MOOC on a Budget: Development and Implementation of a Low-Cost MOOC at a State University
by Nissenson and Shih

CoED paper: Usability Evaluation of a Virtual Educational Laboratory Platform
by Chang, Aziz, Zhang, Zhang and Esche

CoED paper: Electronic Notebooks to Document the Engineering Design Process: from Platform to Impact
by Kajfez, Kecskemety and Kross

CoED paper: Development and Implementation of a Tablet-Based Exam App for Engineering Courses
by Gramoll

CoED paper: Using Student Knowledge of Linear Systems Theory to Facilitate the Learning of Optical Engineering
by Wright, Welch and Morrow

CoED paper: Simulation to Application: The Use of Computer Simulations to Improve Real-World Application of Learning
by Kappers and Cutler

CoED paper: Analysis of the Impact of 3D Technology in STEM-Based Courses: Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Hemmitt, Anaya and Lugo

CoED paper: Real-Time 3D Reconstruction for Facilitating the Development of Game-Based Virtual Laboratories
by Zhang, Zhang, Chang, Esche and Chassapis

CoED paper: Exploring Undergraduate Students’ Computational Literacy in the Context of Problem Solving
by Vieira, Magana, Roy, Falk and Reese

 

Number 2: April - June 2016

Table of Contents

CoED paper: Integration of Engineering Systems Within a Remote Laboratory Facility
by Vakati, Azad and Hashemian

CoED paper: Integrated Active Learning Tools for Enhanced Pedagogy in a Software Engineering Course
by Acharya, Manohar, Wu, Schilling and Ansari

CoED paper: Analysis of Student Interactions with Browser-Based Interactive Simulations
by Branch and Butterfield

CoED paper: Time Management Skills and Student Performance in Online Courses
by Goodson, Miertschin and Stewart

CoED paper: Connection Theory and Software: Experience with an Undergraduate Finite Element Course
by Smith and Davis

CoED paper: An Integrated Project-Driven Course in Computer Programming for Mechanical Engineering Students
by Mascaro and Mascaro

CoED paper: Microcontroller Controlled Walking Robot
by Fotouhi

CoED paper: Teaching Touch Sensing Technologies Using ARM Cortex-M4 Microcontrollers
by He, Huang and Cai

CoED paper: Classroom Learning of the Topics in Electric Power Systems Emphasized With the Use of MATLABTM, POWERWORLD SIMULATORTM, and SIMPOWERSYSTEMS™
by De Groff

Newsletter

 

Number 3: July - September 2016

Table of Contents

CoED paper: Exploring Students’ Multimodal Mobile Use as Support for School Assignments
by Lindell, Hrastinski and Skogh

CoED paper: Computational Statistics at High School – Calculating the Ellipse Area by the Monte Carlo Method and Analyzing the Dice Poker Game of Chance
by Benacka

CoED paper: "Robots! – Introduction to Engineering and Computer Science"
by Love, Anderson and Barrett

CoED paper: Developing an Interactive Computer Program to Enhance Student Learning of Dynamical Systems
by Howe and Barton

CoED paper: A Low-Cost Robot Positioning System for a First-Year Engineering Cornerstone Design Project
by Frank, Witt, Hartle, Enders, Beiring and Freuler

CoED paper: Computational Pedagogy: Fostering a New Method of Teaching
by Yasar, Veronesi, Maliekal, Little, Vattana and Yeter

CoED paper: Student Dashboard for a Multi-Agent Approach for Academic Advising
by Perez and Gonzalez

CoED paper: Desktop Virtual Reality (VR) & iSpace For GIS Education Through Interactive Virtual Learning Environments
by Chandramouli, Lei, Chou, Huang and Kolanuvada

CoED paper: Can We Teach A Programming Language as a Second Language?
by Sun, Frederick, Espejo and Cunningham

 

Number 4: October - December 2016

Table of Contents

CoED paper: Teaching Software Requirements Inspections to Software Engineering Students Through Practical Training and Reflection
by Goswami and Walia

CoED paper: Enhancement of a Finite Element Analysis Course for Structural Engineering
by Navaee and Kang

CoED paper: Year Two: Analysis of 3D Technology Impact on STEM Based Courses; Specifically Introduction to Engineering Courses
by Perez, Espinoza, Gomez, Pitcher, Anaya, Hemmitt and Nevarez

CoED paper: Content Independent Classroom Gamification
by Cain, Anderson and Taylor

CoED paper: The State-of-the-Art Matrix Analysis for Usability of Learning Management Systems
by Aydin, Darwish and Selvi

CoED paper: A New Robotics Educational System for Teaching Advanced Engineering Concepts to K-12 Students
by Gonzalez and Zalewski

CoED paper: A Virtual Laboratory System with Biometric Authentication and Remote Proctoring Based on Facial Recognition
by Zhang, Zhang, Chang, Esche and Chassapis

CoED paper: A Technical Elective Course in Modeling and Simulation – Teaching the Capabilities and Limitations of Professional-Level Software
by Watkins

CoED paper: Exploring the Feasibility of an Educational Computer Game as Novel Means of Assessing Problem-Solving Competencies
by Grohs, Maczka, Soledad and Bagalkotkar

CoED paper: Introducing High Performance Computing to Undergraduate Students
by Cui, Wang, Li, Peng and Yalvac

Newsletter

 

 

Full Text of CoED Papers

 

 

 

TOP^

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